Dota 2 patch 7.41d
Released 2026-06-04
General
- Mechanics
- Dire Fountain: Rejuvenation Aura radius has been slightly increased
- Self-Cast on Town Portal Scroll's Teleport and other similar abilities now place the hero slightly closer to the Ancient
- Town Portal Scroll's Teleport and other similar ability effects now partially follow the channeling unit even if they move after starting their teleport.
Heroes
Anti-Mage
- Base Agility increased from 24 to 25
- Damage at level 1 increased by 1 (from 53-57 to 54-58)
- Mana Cost decreased from 65/60/55/50 to 60/55/50/45
Axe
- Base Health Regen decreased by 0.5 (Sense of Foreboding increased from 0 to 0.5)
- Cast Range decreased from 700/775/850/925 to 600/700/800/900
Bloodseeker
- No longer procs Magic Stick or its upgrades
- Aghanim's Scepter health damage increased from 13% to 15%
Earthshaker
- Base Mana Regen increased by 0.25
Juggernaut
- Mana Cost decreased from 120 to 110
Mirana
- Max Charges increased from 2 + 1 per 7 levels to 2 + 1 per 6 levels
- Second Meteor Damage increased from 70% to 80%
Morphling
- Base Strength decreased from 23 to 16
- Base Agility increased from 24 to 33
- Damage at level 1 increased by 9 (from 36-45 to 45-54)
- Agility to Attack Range increased from 20% to 25%
- Strength to Cast Range increased from 20% to 25%
- Strength to Slow Resistance increased from 20% to 25%
- Aghanim's Scepter illusion incoming damage decreased from 300% to 200%
Puck
- Agility gain decreased from 2.3 to 2.1
- Level 10 Talent Illusory Orb Damage decreased from +40 to +35
Pudge
- Base Agility increased from 11 to 13
Razor
- Base attack speed increased from 100 to 110
Sand King
- Strength gain increased from 2.3 to 2.5
- Damage gain per level increased from 2.8 to 2.9
Storm Spirit
- Base Attack Speed decreased from 115 to 110
- Level 25 Talent 2x Overload Attack Bounce damage decreased from 65% to 50%
Sven
- Stun Duration increased from 1/1.2/1.4/1.6s to 1/1.25/1.5/1.75s
- Slow Resistance increased from 30% to 40%
Tiny
- Strength to Slow Resist decreased from 20% to 15%
- Flight time decreased from 1.25s to 1.1s
- Cooldown increased from 15/12/9/6s to 16/13/10/7s
- Cast Range decreased from 1200 to 1000
- Aghanim's Shard movement slow increased from 25% to 35%
- Aghanim's Shard slow duration increased from 2.5s to 3s
- Mana Cost decreased from 200 to 150
Vengeful Spirit
- Base Health Regen increased by 0.5
- Damage increased from 85/170/255/340 to 100/180/260/340
Lina
- Mana Cost decreased from 100/110/120/130 to 90/100/110/120
Lion
- Level 15 Talent Hex Cooldown Reduction decreased from 2.5s to 2s
- Damage per kill decreased from 30 to 25
Shadow Shaman
- Gold Bounty decreased from 22-30 to 20-26
- Mana Cost increased from 115 to 140
Slardar
- Armor Reduction decreased from 10/15/20 to 8/14/20
Riki
- Effectiveness on allies increased from 25% to 30%
- Cooldown rescaled from 17/15/13/11s to 15/14/13/12s
- Bonus Damage rescaled from 15/30/45/60 to 25/35/45/55
Enigma
- Cooldown rescaled from 40/38/36/34s to 45/40/35/30s
Sniper
- No longer applies on denies or buildings
Warlock
- Level 25 Talent Fatal Bonds Targets increased from +4 to +5
- Cooldown decreased from 60/50/40/30s to 45/40/35/30s
Venomancer
- Intelligence gain increased from 1.8 to 1.9
- Damage gain per level increased from 3.0 to 3.1
Faceless Void
- Aghanim's Scepter Time Lock radius decreased from 400 to 325
- Radius decreased from 775 to 700
Wraith King
- Base Damage increased by 2
- Damage at level 1 increased from 60-62 to 62-64
- Level 10 Talent Vampiric Spirit Lifesteal decreased from +10% to +8%
- Lifesteal rescaled from 14% + 1% per level to 20% + 0.5% per level
- Aghanim's Scepter cooldown increased from 165/135/105s to 170/140/110s
Pugna
- Base Mana Regen increased by 0.25
- Cast Range increased from 150 to 175
Templar Assassin
- Level 10 Talent Psionic Trap Slow increased from +10% to +15%
- Time until meditation starts decreased from 0.25s to 0.2s
- Meditation Time Until Max Bonus decreased from 2.05s - 0.05s per level to 1.85s - 0.05s per level
Dragon Knight
- Level 20 Talent Breathe Fire Damage increased from +200 to +220
- AoE increased from 25 to 50
Dazzle
- Bonus Slow Per Hit increased from 2/2.5/3/3.5% to 2.5/3/3.5/4%
Clockwerk
- Level 15 Talent Hookshot Cooldown Reduction decreased from 10s to 8s
- Mana Cost increased from 60/65/70/75 to 75
- Pushback and damage now apply against heroes with no mana
- Damage rescaled from 50/125/200/275 to 55/110/165/220
Leshrac
- Mana/Sec decreased from 25/45/65 to 20/40/60
- Slow increased from 30% to 40%
Nature's Prophet
- Level 20 Talent Sprout Damage increased from +220 to +240
- Treants that are alive now always contribute to the bonus damage, even if they are out of range
Dark Seer
- Base Health Regen increased by 0.5
Clinkz
- Mana Cost decreased from 60 to 50
Omniknight
- Base Intelligence increased from 16 to 18
Huskar
- Burn Damage decreased from 5/10/15/20 to 4/8/12/16
Night Stalker
- Level 25 Talent Dark Ascension Cooldown Reduction decreased from 40s to 35s
Broodmother
- Spiderlings HP increased from 300 to 325
Bounty Hunter
- Bonus gold increased from 15% to 20%
Weaver
- Slow Duration increased from 0.2s to 0.4s
Jakiro
- Base Intelligence increased from 25 to 26
- Damage at level 1 increased by 1 (from 52-60 to 53-61)
- Level 10 Talent Ice Path Damage increased from +75 to +100
- Level 25 Talent Liquid Frost and Fire Max Health Damage increased from +3% to +3.5%
Spectre
- Base Strength increased from 21 to 22
- Agility gain decreased from 2.4 to 2.3
- Movement Speed Change rescaled from 10/14/18/22% to 14/16/18/20%
- Illusion Damage Taken rescaled from 200/185/170/155% to 175%
- Cast Range rescaled from 825/950/1075/1200 to 1000
- Mana Cost increased from 125/150/175 to 125/175/225
- Aghanim's Scepter fear duration increased from 1.5s to 2s
Ancient Apparition
- Damage per second increased from 20/40/60/80 to 25/45/65/85
- Cooldown decreased from 12/9/6/3s to 10/7.5/5/2.5s
- Damage increased from 30/60/90/120 to 35/65/95/125
Doom
- Intelligence gain increased from 1.9 to 2.1
- Aghanim's Shard bonus AoE decreased from 20% to 15%
Spirit Breaker
- Mana Cost decreased from 90/100/110/120 to 80/90/100/110
- Aghanim's Scepter creep damage decreased from 25% to 20%
Gyrocopter
- Night Vision increased from 800 to 1000
- Level 25 Talent Flak Cannon Cooldown Reduction increased from 4s to 6s
- No longer provides 200 Bonus Night Vision
- Missile Slow increased from 50% to 60%
- No longer attacks 2 units at a time while Flak Cannon is active
Invoker
- Cooldown increased from 32s to 40s
- Contact Damage decreased from 55/80/105/130/155/180/205/220/235 to 55/75/95/115/135/155/175/195/215
- Movement Slow rescaled from 20/40/60/80/100/120/140/160/180% to 30/45/60/75/90/105/120/135/150%
Outworld Devourer
- Min Base damage increased by 4
- Max Base damage increased by 1
- Damage at level 1 increased from 49-61 to 53-62 (Damage spread decreased from 12 to 9)
Brewmaster
- Level 10 Talent Brewlings Base Damage decreased from +14 to +13
- Level 20 Talent Primal Split Cooldown Reduction decreased from 15s to 12s
- Aghanim's Shard max HP regen per second increased from 2.5% to 3%
- Slow duration increased from 4s to 4/4.25/4.5/4.75s
Shadow Demon
- Mana Cost decreased from 45 to 40
- Damage per additional stack over 5 stacks increased from 50 to 60
Chaos Knight
- Phantasm Damage increased from 50/75/100% to 60/80/100%
Ogre Magi
- Base Strength increased from 25 to 26
- Damage at level 1 increased by 1 (from 70-76 to 71-77)
Undying
- Base Mana Regen increased by 0.25
Rubick
- Damage decreased from 100/175/250/325 to 85/165/245/325
- Debuff Duration decreased from 10s to 9s
Disruptor
- Base Movement Speed increased from 295 to 300
- Mana Cost decreased from 125/130/135/140 to 115/120/125/130
Visage
- Attack Speed Drain rescaled from 25/40/55/70 to 35/45/55/65
Slark
- Cooldown decreased from 14/12/10/8s to 12/10.5/9/7.5s
Troll Warlord
- Movement Speed increased from 25/30/35% to 35%
Timbersaw
- Base Attack Speed decreased from 100 to 90
- Level 20 Talent Chakram Slow increased from +5% to +6%
- Level 20 Talent Exposure Therapy Heals Per Tree Destroyed increased from 10 to 12
- Stat Loss Duration decreased from 11/12/13/14s to 7/9/11/13s
- Move Slow increased from 30% to 40%
Skywrath Mage
- Base Strength increased from 21 to 22
Abaddon
- Base Attack Speed increased from 95 to 100
- Heal Reduction increased from 24.5% + 0.5% per level to 29.5% + 0.5% per level
Elder Titan
- Radius increased from 350 to 375
- Movement Slow increased from 30/40/50% to 40/45/50%
Legion Commander
- Mana Cost increased from 75 to 80/100/120
Techies
- Disarm duration decreased from 2.4/2.7/3/3.3s to 2.25/2.5/2.75/3s
- Debuff Duration decreased from 5s to 4s
Ember Spirit
- Bonus Hero Damage decreased from 50/90/130/170 to 40/80/120/160
Earth Spirit
- Passive bonus damage per unused charge increased from 2.5% to 3%
Phoenix
- Level 20 Talent Max Health Sun Ray Damage decreased from +1.5% to +1.25%
- Attack Speed Slow decreased from 50/80/110/140 to 35/70/105/140
Winter Wyvern
- Level 10 Talent Damage decreased from +35 to +30
- Level 20 Talent Arctic Burn Slow decreased from +15% to +10%
Arc Warden
- Cast Range increased from 500/600/700/800 to 625/700/775/850
- Movement Speed Slow increased from 14/21/28/35% to 20/25/30/35%
Dark Willow
- Base Intelligence increased from 21 to 22
- Damage at level 1 increased by 1 (from 48-56 to 49-57)
- Cast Range increased from 600/625/650/675 to 700
Pangolier
- Base Agility decreased from 18 to 17
- Damage at level 1 decreased from 50-56 to 49-55
- Base Armor decreased by 1
Grimstroke
- Level 20 Talent Attacks to Destroy Phantom decreased from +3 to +2
- Magic Resistance decreased from 95% to 90%
Hoodwink
- Cooldown increased from 16/14/12/10s to 19/16/13/10s
- Bonus Movement Speed decreased from 20/25/30/35% to 15/20/25/30%
Snapfire
- Level 15 Talent Firesnap Cookie Cooldown Reduction decreased from 4s to 3s
- No longer applies on denies or buildings
- Aghanim's Shard heal amount decreased from 200 to 175
Mars
- Radius increased from 700 to 900
- Now turns Mars in the cast direction when cast with Bulwark toggled on
- Spear Damage increased from 80/160/240 to 80/170/260
Ring Master
- Level 25 Talent Wheel of Wonder Radius and Range increased from +100 to +150
- Proportion Distortion Illusion damage increased from 28% to 100%
Dawnbreaker
- Mana Cost increased from 100 to 110
Marci
- Cooldown decreased from 245s - 5s per level to 215s - 5s per level
- Mana Cost decreased from 60/65/70/75 to 60
Kez
- Level 10 Talent +12% Magic Resistance replaced with +6% Switch Discipline Swap Bonuses (Katana Swap Bonus Damage from 12% to 18%. Sai Swap Movement Speed from 12% to 18%)
- Katana Bonus Agility Base Damage decreased from 16% to 12%
- Cooldown increased from 20/15/10/5s to 24/18/12/6s
- Cooldown increased from 20/15/10/5s to 24/18/12/6s
- Parry Duration decreased from 2s to 1.5s
Largo
- Bonus Duration increased from 10% + 1% per level to 15% + 1% per level
- Song Mana Costs increased from 20/32/44 to 25/35/45
#1961
- Base Health Regen decreased by 1.5
- Level 10 Talent Movement Speed decreased from +20 to +15
Items
Dagon
- Recipe cost decreased from 1150 to 1100
- Total cost decreased from 3050/4200/5350/6500/7650g to 3000/4100/5200/6300/7400g
Mage Slayer
- Damage bonus decreased from +15 to +12
Smoke of Deceit
- Using Smoke of Deceit now broadcasts a chat message in allied chat
Neutral items
- Artifacts
- Flayer's Bota
- Bloodrush range increased from 1200 to 1500
- Idol of Scree'auk
- False Flight bonus evasion increased from 25% to 35%
- Prophet's Pendulum
- Linger delayed damage is now non-lethal if the incoming damage source was non-lethal
- Dezun Bloodrite
- Blood Invocation bonus AoE increased from 16% to 20%
- Fallen Sky
- Fallen Sky building impact damage increased from 75 to 110
- Harmonizer
- Balance mana cost reduction per ability off cooldown increased from 5% to 7%
- Riftshadow Prism
- Refract illusion's outgoing damage increased from 50% to 60%
- Spider Legs
- Skitter cooldown decreased from 20s to 15s
- Skitter duration decreased from 14s to 12s
- Witchbane
- Cleanse cast range increased from 500 to 700
- Cleanse: Mana Cost decreased from 150 to 50
- Enchantments
- Alert
- Night Vision bonus decreased from +0/150/225/300 to +0/125/175/225
- Attack Range bonus decreased from +0/0/0/100 to +0/0/0/80
- Timeless
- Spell Amplification bonus decreased from +6/16% to +5/12%
- Titanic
- Attack Speed penalty decreased from 10/12/14% to 9%
- Vital
- Health Regen bonus increased from +2 to +2.25