Dota 2 patch 7.39b
Released 2025-05-29
General
- Terrain Changes
- The Bottom Radiant Tier 1 tower has been moved slightly to the south
- Several trees have been added and adjusted above the Bottom Radiant Tier 1 tower and on the west side of the lane
- Adjusted a juke path to the east of the Mid Radiant Tier 2 tower
- A tree has been removed to the south of the Top Dire Tier 1 tower
- Fixed some locations that were incorrectly blocked for warding
Heroes
Anti-Mage
- Mana Burn Percentage increased from 150/190/230/270% to 150/200/250/300%
- Ally: Mana Burn Percentage increased from 270% to 300%
Axe
- Aghanim's Scepter Attack Damage Reduction decreased from 15% to 12%
Bloodseeker
- Now has a 0.3s cast point when cast on units other than Bloodseeker himself
- Bonus Base damage increased from 10/15/20/25% to 15/20/25/30%
Morphling
- Health change is now affected by negative Health Restoration effects
Sand King
- Level 10 Talent Stinger Slow increased from +8% to +12%
- Level 15 Talent Burrowstrike Cast Range increased from +150 to +200
- Level 15 Talent Sand Storm Damage Per Second increased from +20 to +25
- Mana Cost decreased from 110/120/130/140 to 100/110/120/130
Lina
- Spell Amplification now affects only the total spell damage before the burn damage is calculated (It increases the total damage and then splits it into burn damage without further amplifying the burn damage)
Shadow Shaman
- Damage decreased from 140/200/260/320 to 125/190/255/320
- Cooldown increased from 13/12/11/10s to 14/13/12/11s
Lich
- Death Charge: Mana restored on Hero Death increased from 15% to 25%
Enigma
- Damage threshold increased from 350 to 375
- Eidolons created from multiplying will now automatically attack the same target as their parent
Tinker
- Defense Matrix: No longer blinks Tinker if he is rooted or leashed (This only occurs when affected by roots or leashes that cannot be dispelled by Basic Dispels)
Sniper
- Base armor increased by 1
Warlock
- Golem's Permanent Immolation is now affected by Warlock's AoE increases
Beastmaster
- Rugged: No longer increases block chance against towers
Templar Assassin
- Mana Cost increased from 85 to 95
- Bonus Damage decreased from 20/40/60/80 to 15/30/45/60
Dazzle
- Heal amplification from Dazzle increased from 5% to 7.5%
Nature's Prophet
- Tree enchant radius decreased from 1200 to 900
- Gold Per Hero Level increased from 1.5 to 2
- Base Damage decreased from 100/140/180 to 90/130/170
Lifestealer
- Remaining Health as Gorestorm Damage increased from 25% to 30%
Dark Seer
- Duration decreased from 21/24/27/30s to 20/22/24/26s
- Cast Range decreased from 1300 to 1000
Omniknight
- Cooldown increased from 16/12/8/4s to 20/15/10/5s
- Damage decreased from 40/60/80/100 to 25/50/75/100
Enchantress
- Wisp count increased from 8 to 9
Night Stalker
- Night Duration decreased from 2/2.5/3/3.5/4s to 1.6/2.2/2.8/3.4/4s
Broodmother
- Health Regeneration Reduction now affects Health Restoration instead
Doom
- Base Health Regen decreased from 1.25 to 0.66
Ursa
- Slow Resistance rescaled from 10/20/30/40% to 25%
- Reset Time (Roshan) decreased from 10s to 8s
Silencer
- Damage percentage decreased from 10/15/20/25% to 8/12/16/20%
Disruptor
- Slow duration decreased from 0.4s to 0.3s (Slow duration with Thunderstorm facet decreased from 0.8s to 0.6s)
Visage
- Secondary Target Penalty increased from 50% to 70%
Slark
- Barracuda: Health Gained per second decreased from 10/70/100/130 to 5/70/100/130
Troll Warlord
- Battle Trance Max Fervor Stacks decreased from 15 to 12
Centaur Warrunner
- Max Movement Speed decreased from 600 to 575
Bristleback
- Nasal Goo Radius decreased from 900 to 750
Skywrath Mage
- Base Damage increased from 60/85/110/135 to 60/90/120/150
Elder Titan
- Base movement speed decreased from 310 to 305
Techies
- Damage increased from 80/160/240/320 to 95/170/245/320
Underlord
- Mana Cost decreased from 200 to 175
Terrorblade
- Damage Penalty increased from 50% to 60%
Oracle
- Strength gain decreased from 2.4 to 2.2
- Heal amplification decreased from 20% to 15%
Ring Master
- Clairvoyance Scan duration increased from 4s to 5s
- Pie Toss vision recovery time increased from 2s to 3s
Kez
- Abilities that are unit targeted attacks now allow Kez to rush to the target (As a result, Kazurai Katana's active will now cause Kez to rush if he is within rush range)
- Duration increased from 3/4/5/6s to 3.75/4.5/5.25/6s
- Mana Cost decreased from 75 to 60/65/70/75
- Once again grants bonus stun and critical strike from marks generated by parrying an enemy Hero
- Parry Bonus Critical Strike rescaled from 25/50/75/100% to 4% * Enemy Level
Neutral items
- Artifact changes
- Jidi Pollen Bag
- Pollinate health restoration loss increased from 20% to 30%
- Dezun Bloodrite
- Abilities that are considered attacks are no longer impacted by Dezun Bloodrite (Including Outworld Destroyer's Arcane Orb, Viper's Poison Attack, etc.)
- Blood Invocation AoE bonus decreased from 15% to 12% (Dormant Curio AoE bonus decreased from 19.5% to 15.6%)
- Giant's Maul
- Crushing Blow debuff duration decreased from 4s to 3s
- Magnifying Monocle
- Keen Eye bonus cast range decreased from 125 to 100 (Dormant Curio cast range bonus decreased from 162.5 to 130)
- Helm of the Undying
- Death Delay cooldown increased from 50s to 100s
- Enchantment changes
- Crude
- Health Restoration bonus increased from +20/30% to +30/40%
- Intelligence reduction decreased from 8% to 5%