Dota 2 patch 7.38c
Released 2025-03-27
General
- Dire Safe Lane Jungle
- The Dire Safe Lane Tier 1 tower has been moved forward, away from the Dire base and closer to where the creeps initially meet
- The Top Lane creep paths have been slightly adjusted so the creeps meet closer to the Dire tower
- The tree lines above and below the tower have been reworked
- The Dire Safe Lane hard camp has been moved away from the Dire Safe Lane Tier 1 tower, and had its tree line reduced and rotated to face the river
- The cliff above the Dire Safe Lane small camp has been extended slightly towards the Dire Safe Lane Tier 1 tower, and the small camp has been moved and had its tree line adjusted
- The ramp leading to the river and the Roshan Pit from the Dire Safe Lane pull area has been moved towards the Pit slightly
- Several additional tree and visual adjustments have been made to this area
- Top Roshan Pit
- Fixed a spot at the north side of the pit that had incorrect vision rules
- Fixed some areas that visually looked pathable but were not
- Bottom Lane
- Trees have been added around the Dire Bottom Tier 1 tower, and several tree positions adjusted
- A tree near the Radiant Safe Lane hard camp has been removed
- The Watcher above the secret shop has been repositioned between the ramps from Dire Mid Tier 1 and the bottom Roshan Pit
- Fixed unnecessary pathing blockers at the left of the entrance to the Dire Base through the team only gate
- Several trees have been removed from the Radiant high ground leading to the Bottom Roshan Pit
- Several additional tree and visual adjustments have been made to this area
Heroes
Juggernaut
- Slash Jump Radius is no longer increased by AoE bonuses
Tiny
- Movement Slow increased from 15/20/25/30% to 20/25/30/35%
- Attack Slow increased from 10/20/30/40 to 15/25/35/45
- Bonus Damage decreased from 60/120/180 to 55/110/165
- Movement Speed Bonus rescaled from 10/20/30 to 15
Windranger
- Execute no longer goes through any death denial effects (Dazzle's Shallow Grave, Oracle's False Promise, etc.)
- Base Damage increased by 3
- Damage on level 1 increased from 44–56 to 47–59
Kunkka
- Damage Bonus increased from 30/60/90/120 to 35/70/105/140
Lina
- Mana Cost decreased from 100/115/130/145 to 100/110/120/130
Tidehunter
- Starting attack range and Anchor Smash penalties increased from 50 to 60
- Cooldown increased from 25s to 35s
Tinker
- Defense Matrix: Mana Cost increased from 80/95/110/125 to 90/105/120/135
- Level 15 Talent Defense Matrix Damage Barrier decreased from +75 to +60
- Aghanim's Scepter size and health reductions decreased from 15% to 13%
Warlock
- Imp explosion delay increased from 0.2s to 0.3s
Faceless Void
- Movement, Cast and Turn Speed manipulation decreased from 60% to 50%
- No longer leashes enemies
Wraith King
- Level 10 Talent +25%/-25% Bone Guard Duration / Cooldown replaced with +2s Wraithfire Blast Slow Duration
- Cooldown decreased from 50s to 42s
- Skeleton Duration increased from 40s to 46s
- Cooldown decreased from 17/14/11/8s to 14/12/10/8s
- Mana Cost increased from 200 to 225
Phantom Assassin
- Cast Range decreased from 1000 to 650/750/850/950
Templar Assassin
- Level 25 Talent Refraction Instances increased from +3 to +4
- Cooldown decreased from 16s to 14s
- Number of instances increased from 2/3/4/5 to 3/4/5/6
- Fixed not applying to both attacks if Meld was used twice in quick succession
Luna
- No longer bounce to attack-immune targets
Dragon Knight
- Bonus Move Speed decreased from 20/25/30/35 to 20
Dazzle
- Level 10 Talent Poison Touch Attack Range decreased from +300 to +200
- Level 15 Talent +90 Attack Speed replaced with +5s Nothl Projection Duration
- No longer has increased healing and damage when bouncing on enemies with Aghanim's Scepter
- Cast Range decreased from 600 to 450
- Leash pull strength growth increased from 0.5 to 1.5 (This means for every 1 unit past 1600, the strength of the pull will increase by 1.5 unit/s instead of 0.5)
- Max Duration decreased from 15s to 12s
Nature's Prophet
- Treant Health decreased from 800/1050/1300/1550 to 750/950/1150/1350
- Bonus damage per tree decreased from 4% to 3%
Lifestealer
- Max HP per hero kill decreased from 20/25/30/35 to 15/20/25/30
- Mana Cost increased from 75 to 100
Dark Seer
- Radius increased from 900 to 1200
- Base Damage decreased by 2
- Damage at level 1 decreased from 54–60 to 52–58
- Level 10 Talent Wall of Replica Illusion Damage decreased from +20% to +15%
Omniknight
- Damage increase interval decreased from 0.3s to 0.25s (Time for maximum effect decreased from 6s to 5s)
- Cooldown decreased from 18/16/14/12s to 15/14/13/12s
Enchantress
- Intelligence gain increased from 3.8 to 4.0
Night Stalker
- Heart of Darkness: Bonus health regen at night decreased from 40% to 20%
- Level 15 Talent Hunter in the Night Status Resistance decreased from 30% to 20%
Weaver
- Bugs are now destroyed if the host unit becomes invulnerable (i.e. using Eul's Scepter of Divinity, etc)
Jakiro
- Secondary Damage decreased from 75/125/175/225 to 50/100/150/200
- Mana Cost increased from 125/140/155/170 to 135/150/165/180
Batrider
- Level 20 Talent 2 Flamebreak Charges replaced with -6s Flamebreak Cooldown
- Level 20 Talent Smoldering Resin Duration increased from +2s to +4s
- Level 25 Talent Sticky Napalm Damage increased from +15 to +20
- Radius increased from 200 to 250
- Forced movement applied by Batrider's allies to the lassoed target from certain abilities no longer cancel lasso
- Dark Willow's Terrorize
- Death Prophet's Spirit Siphon (Fear from Aghanim's Shard)
- Keeper of the Light's Will-o-Wisp
- Lich's Sinister Gaze
- Lone Druid's (and Spirit Bear's) Savage Roar
- Muerta's Dead Shot
- Pudge's Dismember
- Ringmaster's Wheel of Wonder
- Shadow Fiend's Requiem of Souls
- Terrorblade's Terror Wave
- Tinker's Defense Matrix (blink with Translocator facet)
- Tinker's Warp Flare (still applies damage, but does not move the target)
- Tusk's Walrus Kick (still applies damage, but does not move the target)
- The following abilities continue to break the lasso: Centaur Warrunner's Hitch a Ride, Chaos Knight's Reality Rift, Disruptor's Glimpse, Kunkka's X Marks the Spot, Magnus' Reverse Polarity, Mars' Arena of Blood (created by an ally) and Vengeful Spirit's Nether Swap
Chen
- Summon Convert: Convert is now considered a creep-hero (It cannot be dominated, persuaded or enchanted, and it isn't instantly killed by Hand of Midas, Mirana's Sacred Arrow, etc.)
Ancient Apparition
- Mana Cost increased from 40/50/60/70 to 40/55/70/85
- Attack Range Bonus decreased from 80/120/160/200 to 60/90/120/150
Alchemist
- Unstable Concoction stack count per second of brew time now rounds up to the nearest second (minimum 1 stack)
Silencer
- Brain Drain: If Silencer is out of range, Intelligence will now be stolen only if the dying enemy is debuffed by Silencer the moment they die (This effect used to have a grace period equal to the full Assist-gaining duration even when the debuff was removed)
Lycan
- Base Strength increased from 26 to 28
- Damage at level 1 increased from 50–55 to 52–57
Brewmaster
- Earth Brewling's Debuff Immunity magic resistance increased from 50% to 80%
- Void Brewling's Astral Pull Damage increased from 50/100/150 to 75/150/225
- Void Brewling's Astral Pull Distance increased from 300/500/700 to 450/575/700
Meepo
- Armor bonus decreased from 2 to 1
Nyx Assassin
- Cooldown decreased from 13/11/9/7s to 11/9.5/8/6.5s
Keeper of the Light
- Self-cast bonus increased from 25% to 30%
Medusa
- Venomous Volley: No longer slows cast speed
Magnus
- Base Strength decreased from 25 to 23
- Damage at level 1 decreased from 55–63 to 54–62
- Damage decreased from 90/160/230/300 to 75/150/225/300
- Self bonus decreased from 50% to 30%
Timbersaw
- Damage rescaled from 50/95/140/185 to 45/100/155/210
- Bonus HP Regen increased from 0.3/0.4/0.5/0.6 to 0.4/0.5/0.6/0.7
Skywrath Mage
- Mana Cost decreased from 85 to 70
Abaddon
- Cooldown increased from 14/12/10/8s to 15/13/11/9s
- Base Armor decreased by 1
- Level 15 Talent Curse of Avernus DPS decreased from +50 to +40
- Level 25 Talent Curse of Avernus Attack Speed Bonus decreased from +80 to +65
- No longer deals damage to buildings
Legion Commander
- Press the Attack duration on allies after duel win is now decreased by 50%
Ember Spirit
- Bonus Hero Damage decreased from 40/80/120/160 to 25/70/115/160
Earth Spirit
- Level 10 Talent Geomagnetic Grip Cooldown Reduction increased from 2s to 3s
- Level 20 Talent Rolling Boulder Damage increased from +160 to +180
- Damage rescaled from 120/180/240/300 to 110/180/250/320
Terrorblade
- Illusion Damage Taken decreased from 275% to 250%
Oracle
- Level 15 Talent -1s Purifying Flames Cooldown replaced with +25% Purifying Flames Enemy Damage
- Level 20 Talent +30% Purifying Flames Enemy Damage replaced with -1s Purifying Flames Cooldown
- Damage/Heal per second decreased from 35 to 30
Hoodwink
- Bonus Damage increased from 40/80/120/160 to 45/90/135/180
- Max Damage increased from 550/900/1250 to 600/975/1350 (Damage with Hipshot facet increased from 412.5/675/937.5 to 450/731.25/1012.5)
- Movement Slow increased from 20% to 25%
- Incoming Spell Damage Amp increased from 20% to 25%
Snapfire
- Base Damage per shot increased from 20/35/50/65 to 25/40/55/70
- No longer interrupted when Snapfire uses items/abilities that can be cast while channeling (Glimmer Cape, etc.) (This also fixes being interrupted when receiving Madstone)
Ring Master
- Now indicates the exact position of each enemy hero in the area without revealing their identity
- No longer gets knocked off if the damage taken is below 20
- No longer gets knocked off from any damage for 1.5s after mounting the unicycle
- Can now cast non-channeling spells and pick up runes without dismounting the unicycle (Still requires Ringmaster to be facing in the spell direction)
- Now also slows movement of the affected enemy by 45%. Similarly to vision, movement speed is recovering over the debuff time
Marci
- Now also increases duration from 6s to 7s
- Ally damage increased from 25% to 35%
Primal Beast
- Now also provides stacks upon being Silenced
- Max Stacks increased from 5 to 6
Muerta
- Attack Speed Bonus increased from 15/25/35/45 to 20/30/40/50
Kez
- Level 25 Talent Shodo Sai Mark Critical Strike increased from +75% to +100%
Items
Desolator
- Damage bonus increased from +50 to +55
Helm of the Dominator
- Dominated creep is now considered a creep-hero (It cannot be dominated, persuaded or enchanted, and it isn't instantly killed by Hand of Midas, Mirana's Sacred Arrow, etc.)
Helm of the Overlord
- Dominated creep is now considered a creep-hero (It cannot be dominated, persuaded or enchanted, and it isn't instantly killed by Hand of Midas, Mirana's Sacred Arrow, etc.)
Mage Slayer
- Mage Slayer damage per second decreased from 25 to 20
Orb of Corrosion
- Corrosion armor reduction decreased from 3 to 2
Revenant's Brooch
- Spell Lifesteal bonus decreased from +16% to +14%
Spirit Vessel
- Soul Release healing, regen and lifesteal reduction increased from 60% to 70%
Neutral items
- Artifact changes
- Mana Draught
- Bottoms Up cooldown increased from 40s to 60s
- Orb of Destruction
- Impeding Corruption Slow (Melee) decreased from 10% to 8%
- Impeding Corruption Slow (Range) decreased from 5% to 4%
- Pollywog Charm
- Ribbit mana cost decreased from 40 to 0
- Ripper's Lash
- Flay Bonus Damage (Heroes) increased from 12 to 16
- Searing Signet
- Burn Through duration increased from 5s to 6s
- Burn Through total damage decreased from 75 to 72 (Damage per second decreased from 15 to 12)
- Burn Through damage is now classified as Health Removal (It no longer will trigger on hit effects or cancel Blink Daggers)
- Nemesis Curse
- Glass Cannon self damage amp decreased from 8% to 6%
- Crippling Crossbow
- Hobble mana cost decreased from 75 to 50
- Mind Breaker
- Silence Strike cooldown increased from 12s to 16s
- Pirate Hat
- Plunder steal radius increased from 1200 to 2400
- Unrelenting Eye
- Relentless enemy search radius increased from 300 to 600
- Enchantment changes
- Alert
- Attack Speed bonus increased from +10/15/20/25 to +10/17/24/35
- Mystical
- Mana Regen bonus decreased from +1/2/3/4 to +1/1.75/2.5/3.25
- Tough
- Damage bonus increased from +5/8/11/14 to +7/10/13/17
- Keen-eyed
- Max Mana reduction decreased from 15% to 10%
- Vast
- Attack Range bonus increased from +60/90 to +75/110
- Crude
- Intelligence reduction decreased from 15% to 8%
- Timeless
- Spell Amplification bonus decreased from +10/20% to +8/16%
- Titanic
- Base Attack Damage bonus decreased from +15/25% to +10/20%
- Feverish
- Mana Cost/Mana Loss Increase decreased from +10% to +7%
- Wise
- Experience per Minute bonus increased from +600 to +1000