Dota 2 patch 7.37e
Released 2024-11-19
Heroes
Anti-Mage
- Base Strength increased from 19 to 21
Axe
- Armor as Strength decreased from 50% to 40%
- Movement Slow rescaled from 11/19/27/35% to 15/20/25/30%
Bane
- Mana Cost rescaled from 120 to 100/110/120/130
Juggernaut
- Cooldown decreased from 42/34/26/18s to 36/30/24/18s
Shadow Fiend
- Now Bonus Armor Reduction buff is removed when Shadow Fiend dies
- Hero Reduction Duration decreased from 70s to 60s
- Damage per soul decreased from 1/3/4/5 to 1/2/3/4
- Now increases Max Necromastery Souls by 5 for the duration of the buff
- Bonus Attack Speed rescaled from 40/50/60/70 to 30/50/70/90
Phantom Lancer
- Bonus Agility Duration increased from 1.5s to 2s
Puck
- Level 10 Talent Illusory Orb Damage decreased from +50 to +40
- Spell Dodge multiplier decreased from 4x to 3.5x
Sand King
- Duration decreased from 20/25/30/35s to 16/20/24/28s (Now it's the same for both Facets)
- Damage per Second rescaled from 25/50/75/100 to 30/50/70/90
Storm Spirit
- Fixed Overload proccing an extra time when using Aghanim's Shard
Sven
- Vanquisher: Bonus damage increased from 17% to 20%
- Mana Cost decreased from 100/150/200 to 100/125/150
Lina
- Aghanim's Shard Spell Damage per charge increased from 20 to 25
Lion
- Base Intelligence decreased from 20 to 19
Shadow Shaman
- Base Attack Speed increased from 90 to 100
- Mana Cost rescaled from 110/140/170/200 to 130/150/170/190
Tidehunter
- Mana Cost decreased from 45/50/55/60 to 40/45/50/55
Witch Doctor
- Duration decreased from 3s to 2.5s
Lich
- Frostbound Duration decreased from 2/3/4s to 2/2.75/3.5s
- If the affected hero dies and buys back, Chain Frost will no longer follow that hero
Enigma
- Eidolon gold bounty increased from 14-20 to 17-20
Warlock
- Imps no longer explode if killed by enemy heroes
Beastmaster
- Level 10 Talent Inner Beast Magic Resist decreased from 10% to 8%
- Drum Hit Damage decreased from 85 to 80
Queen of Pain
- Spell Amplification decreased from 15% to 14%
- Outgoing Spell Damage reflected increased from 20% to 21%
- Level 10 Talent Strength decreased from +8 to +7
Venomancer
- Ward Health from Carrier's Max Health increased from 1/1.5/2/2.5% to 1.5/2/2.5/3%
Wraith King
- Base Armor increased by 2
- Level 20 Talent Attack Speed decreased from +70 to +60
- Level 20 Talent Cleave increased from +35% to +40%
- Lifesteal decreased from 20/30/40/50% to 16/24/32/40%
- Critical Damage rescaled from 150/200/250/300% to 160/200/240/280%
Luna
- Level 10 Talent Moon Glaives Damage Penalty Reduction decreased from 8% to 5%
- Level 15 Talent +80 Lucent Beam Damage replaced with +1 Lunar Orbit glaive
- Level 20 Talent 2 Moon Glaives fired on Lucent Beam replaced with +110 Lucent Beam Damage
- Bonus Night Vision rescaled from 400 + 20 per level to 250 + 25 per level
Dazzle
- Duration increased from 8s to 10s
Clockwerk
- Level 10 Talent -2s Power Cogs Cooldown replaced with +75 Hookshot Damage
- Bonus damage against creeps decreased from 2x to 1.5x
Nature's Prophet
- Treant gold bounty rescaled from 18-24 on all levels to 16/24/32/40
- Treant XP bounty increased from 30 to 30/40/50/60
Enchantress
- Mana Cost increased from 40/50/60/70 to 70
- Duration decreased from 10/11/12/13s to 7/9/11/13s
Bounty Hunter
- Mana Cost increased from 65/70/75/80 to 75/80/85/90
Jakiro
- Level 10 Talent -10%/10 Dual Breath Movement/Attack Speed Slow replaced with -2s Dual Breath Cooldown
Batrider
- Damage increased from 15% to 20%
Gyrocopter
- Mana Cost rescaled from 75/80/85/90 to 85
Alchemist
- Cooldown reduction increased from 30% to 35%
- Mana Cost rescaled from 110 to 105/110/115/120
- Cooldown increased from 15s to 17s
Invoker
- Aghanim's Shard pull speed decreased from 175 to 150
- Mana Cost increased from 90 to 100
Outworld Devourer
- Ominous Discernment: Bonus mana per Intelligence increased from 2 to 2.5
Lycan
- Fixed spirit wolves being visible when Lycan himself is invisible
- Now also applies to units under Lycan's control. Bonus is still based on Lycan's level
Brewmaster
- Base Intelligence increased from 15 to 17
- Earth Brawler stance armor increased from 1/3/5/7 to 2/4/6/8
Shadow Demon
- Bonus Base Damage rescaled from 30/40/50/60 to 25/40/55/70
- Cooldown increased from 60s to 70/65/60s
- Aghanim's Scepter charge restoration time increased from 60s to 70/65/60s
- Cooldown increased from 60s to 70/65/60s
- Aghanim's Scepter charge restoration time increased from 60s to 70/65/60s
Treant Protector
- Damage per level increased from 5 to 6
Undying
- Base Damage increased from 0/40/80/120 to 10/50/90/130
Disruptor
- Level 15 Talent Glimpse Max Damage increased from 280 to 300
Naga Siren
- Mana Cost increased from 50/60/70/80 to 80
- Duration decreased from 4s to 3.5s
- Aghanim's Shard Max HP per second decreased from 6/7/8% to 5/6/7%
Visage
- Bonus Gold per Charge decreased from 35 to 30
Medusa
- Venomous Volley: Poison is no longer applied by illusions
- Venomous Volley: Now scales with Split Shot
- Venomous Volley: Movement Slow rescaled from 35% to 15/20/25/30/35%
- Venomous Volley: Attack speed slow rescaled from 80 to 20/35/50/65/80
- Base Damage per mana decreased from 2.4 to 2.2
- Outgoing damage rescaled from 40/55/70/85% to 50/60/70/80%
Bristleback
- Cast Range decreased from 1000 to 750
Tusk
- Now scales with Walrus Punch instead of Tag Team or Drinking Buddies
- Attack Speed Slow rescaled from 20/30/40/50/60 to 15/35/55/75
Elder Titan
- Enemies that leave the AoE now lose 1 stack per second instead of all stacks instantly
- Damage rescaled from 70/100/130/160 to 60/100/140/180
Legion Commander
- Level 10 Talent Press The Attack Movement Speed increased from +10% to +12%
- Aghanim's Shard Radius Bonus in Duel decreased from 150 to 100
Earth Spirit
- Level 10 Talent Spell Amplification decreased from +10% to +8%
- Level 10 Talent +200 Rolling Boulder Distance replaced with -2s Geomagnetic Grip Cooldown
- Level 15 Talent Magnetize Damage & Duration decreased from +30% to +25%
- Level 20 Talent -3s Geomagnetic Grip Cooldown replaced with +250 Rolling Boulder Distance
- Bonus damage against creeps decreased from 1.4x to 1.25x
Terrorblade
- Level 10 Talent Reflection Cooldown Reduction decreased from 5s to 4s
- Mana Cost increased from 35/40/45/50 to 45/50/55/60
Monkey King
- Damage immunity duration decreased from 0.2s to 0.1s
Pangolier
- Turn Rate bonus changed from flat +110 to +40% (results in +48)
Grimstroke
- Improved behavior when casting at maximum cast range
Ring Master
- Now upgraded with Aghanim's Scepter
- Replaces cooldown with 2 charges. When the box pops open, it deals 300 magical damage to all enemies in a 275 radius and throws 8 Impalement Art daggers with 50% range in all directions.
- Spotlight Radius decreased from 550 to 275
- Now summons 3 separate spotlights each sweeping independently from each other
Primal Beast
- Level 10 Talent Onslaught Damage decreased from +90 to +80
- Mana Cost increased from 90 to 100
- Hit Damage rescaled from 125/175/225 to 100/175/250
Muerta
- Movement Slow rescaled from 15/20/25/30% to 20%
Kez
- Bonus Hero Damage rescaled from 30/45/60/75 to 25/45/65/85
- Hero Bonus Lifesteal decreased from 50/100/150/200 to 40/80/120/160
Items
Khanda
- Recipe cost decreased from 600 to 500. Total cost decreased from 5200 to 5100
- Empower Spell: Bonus Damage from caster's Attack Damage decreased from 75% to 60%