Dota 2 patch 7.36a
Released 2024-05-26
General
- Force Staff and similar abilities/items can no longer be used on Leashed targets (Slark's Pounce, Puck's Dream Coil, Faceless Void's Time Zone, etc.)
- Fixed a crash related to Lich's Chain Frost
- Fixed a crash related to Lycan's Shapeshift
- Fixed a crash related to Mars' Arena of Blood
- Fixed a crash related to Morphling's Morph
- Fixed a crash related to Silencer's Glaives of Wisdom
- Fixed a crash related to Venomancer's Plague Ward
- Fixed Light Collector incorrectly having a 25% penalty instead of 75%
- Fixed Blade Mail reflecting Witch Doctor's Scepter Death Ward bounce damage back to him
- Fixed Disperser applying 2 dispels if cast on self
- Fixed Gris-Gris tooltip
- Fixed Quelling Blade using flipped damage values for Melee/Ranged
- Fixed Radiance not updating dynamically with changes to AoE bonus
- Fixed Eye of Skadi slow values being inverted for Ranged vs Melee
- Fixed Shiva's Guard not updating dynamically with changes to AoE bonus
- Fixed Yasha and Kaya cast speed bonus stacking
- Fixed Axe's Shard granting no Counter Helix cooldown instead of the Scepter
- Fixed Axe's One Man Army losing HP when dispelled continuously
- Fixed Abaddon's Curse of Avernus not giving the attack speed bonus to allies
- Fixed Ancient Apparation's Chilling Touch not increasing in strength as it was leveled up
- Fixed Batrider's Sticky Napalm first application damage incorrectly applying Napalm damage
- Fixed Clinkz's Burning Barrage not auto-applying Tar Bomb
- Fixed Clinkz's Skeleton Archers also applying Burning Barrage when cast
- Fixed Dawnbreaker's Gleaming Hammer effects
- Fixed Dragon Knight's Corrosive Dragon not applying Wyrm's Wrath to buildings while in Elder Dragon Form
- Fixed Faceless Void's Distortion Field having some undesirable interactions
- Fixed Huskar not being able to attack ethereal targets with Revenant's Brooch
- Fixed Invoker's Mastermind not working properly
- Fixed Invoker spell lifesteal effects showing erroneously
- Fixed Leshrac's Level 15 Talent +10% Movement Speed during Pulse Nova not stacking its movement speed correctly with Yasha based items
- Fixed Lich not being able to cast Frost Shield during Sinister Gaze
- Fixed Lion not being granted Finger of Death stacks when killing a hero with cleave
- Fixed Lone Druid's Unbearable not affecting BAT
- Fixed Lone Druid's Level 20 and Level 25 Talents not properly applying to the Spirit Bear
- Fixed Lycan's Spirit Wolves being able to attack things sometimes
- Fixed Mars getting regen from invisible/FoW targets, revealing them
- Fixed Meepo's Pack Rat being able to share Moon Shards
- Fixed Meepo's Pack Rat sometimes not properly setting other Meepos' items on cooldown
- Fixed Meepo's More Meepo making players miss a stat or talent point
- Fixed Muerta respawning at her Ofrenda when dying with Aegis
- Fixed Muerta's Dance of the Dead tooltip inaccuracy
- Fixed Nyx Assassin's Burrow not stacking with Aether Lens
- Fixed Nyx Assassin's Mana Burn working with Spirit Vessel
- Fixed Ogre Magi's Learning Curve making players miss a stat or talent point
- Fixed Phantom Assassin's Level 25 Talent +10% Coup de Grace Chance not working properly
- Fixed Phantom Assassin's Mark of Death appearing twice
- Fixed Phantom Assassin sometimes consuming its mark without casting a critical strike (note that critical strike is calculated at the beginning of the attack swing so if an attack starts swinging before dagger connect, that attack won't have a critical strike, but the next one will)
- Fixed Phantom Assassin's Illusions creating and consuming Methodical charges
- Fixed Phoenix's abilities sometimes applying one instance of blind less than intended
- Fixed Pudge not gaining health from Flesh Heap stacks immediately
- Fixed Puck's Curveball projectile sometimes traveling too fast
- Fixed Puck's Puckish granting Puck mana and health whenever any unit disjointed a projectile
- Fixed Shadow Demon's Level 25 Talent 2 Charges of Disruption not working properly
- Fixed Silencer's Aghanim's Shard not increasing INT steal properly
- Fixed Slark's Depth Shroud not healing allies
- Fixed Sniper canceling taunts when Take Aim expired
- Fixed Spirit Breaker's Planar Pocket having some undesirable interactions
- Fixed Storm Spirit's Ball Lightning sometimes not costing mana
- Fixed Storm Spirit's Shock Collar kills counting as denies
- Fixed Storm Spirit losing Galvanized charges when dying with Aegis of the Immortal
- Fixed Templar Assassin's Blink Dagger being muted when blocking damage with Refraction
- Fixed Timbersaw's Whirling Death debuff not reducing attributes
- Fixed Timbersaw's Chakram effects sometimes not appearing
- Fixed Timbersaw's Exposure Therapy not working
- Fixed Tiny's Grow Toss bonus damage only applying to the tossed target
- Fixed Undying's Ceaseless Dirge triggering when dying from Aegis of the Immortal
- Fixed Venomancer's Level 25 Talent 2.5x Plague Ward HP/Damage not working with Plague Attachment
- Fixed Venomancer ministunning if Venomous Gale was dispelled without Shard
- Fixed Vengeful Spirit's Soul Strike with Abyssal Blade using Ranged values
- Fixed Warlock's Black Grimoire being able to be consumed early
- Fixed Warlock's Champion of Gorroth burn damage stacking from multiple Hearts of Tarrasque
- Fixed Warlock's Shadow Word tooltip not properly explaining that it applies its effect in an AoE
- Fixed Windranger's Whirlwind getting disabled by Disarm during Debuff Immunity
- Fixed Wraith King Spectral Blade's tooltip showing the incorrect damage type
- Gris-Gris passive gold now ticks twice as fast in Turbo
- Fixed Facets granting abilities when they shouldn't in Ability Draft
- Fixed wrong Ability Draft keybinds
Heroes
Axe
- Coat of Blood: Now levels with Culling Blade
- Coat of Blood: Armor gain per kill decreased from 1 to 0.4/0.6/0.8/1.0
- Level 10 Talent Movement Speed per active Battle Hunger decreased from +12% to +10%
- Level 15 Talent Battle Hunger Slow decreased from +12% to +10%
- Strength bonus decreased from 60% to 50% of Axe's armor
Crystal Maiden
- Now scales with Freezing Field instead of Arcane Aura
- Cast Range Bonus rescaled from 50/75/100/125 to 75/100/125
- AoE Bonus rescaled from 7/8/9/10% to 6/8/10%
- AoE Bonus now only applies to Crystal Maiden
Juggernaut
- Level 20 Talent Blade Dance Lifesteal decreased from +60% to +50%
- Linger duration decreased from 3s to 2s
- Agility per stack decreased from 3% to 2%
- Damage per tick decreased from 45/50/55/60 to 40/45/50/55
- Bonus Damage decreased from 30/35/40 to 25/30/35
- Mana Cost increased from 125 to 150
- Cast Range decreased from 550 to 450
Mirana
- Duration increased from 14s to 18s (Same as Moonlight Shadow)
Morphling
- Level 20 Talent Waveform Attacks Target replaced with +50% Waveform Attack Damage And Applies On Hit Effects
- Mana Cost decreased from 130 to 115
- Now attacks all targets it goes through with 50% of Morphling's Attack Damage by default. Does not apply on-hit effects
Pudge
- Strength Increase decreased from 3/5/7 to 1/3/5
- Distance as Damage increased from 10/15/20/25% to 12/18/24/30%
Sand King
- Storm is no longer destroyed if left by Sand King, and keeps following him if he leaves it
Storm Spirit
- Debuff duration decreased from 6s to 5s
- Base Mana Regen decreased from 0.6 to 0.2
Sven
- Base Strength increased by 4
- Bonus Damage increased from 100/140/180% to 110/150/190%
Tiny
- Strength to Slow Resistance decreased from 25% to 20%
- Mana Cost increased from 90/100/110/120 to 95/110/125/140
- Mana Cost increased from 110/120/130/140 to 110/125/140/155
Lina
- Level 25 Talent +150% Crit On Targets Affected By Dragon Slave replaced with +150% Crit On Targets Affected By Spells (Applied by Dragon Slave, Light Strike Array, and Laguna Blade. Lasts 3s)
Shadow Shaman
- Total Damage/Heal decreased from 75/150/225/300 to 70/140/210/280
- Cooldown increased from 90s to 120s
Tinker
- Defense Matrix: Now applies a Strong Dispel on Tinker before blinking
- Defense Matrix: Blink random direction angle decreased from 120 to 90 degrees
- Defense Matrix: Blink distance increased from 300 to 350
- Intelligence per 1% item cooldown reduction decreased from 4 to 3
- Mana Cost decreased from 110/130/150/170 to 90/110/130/150
- Damage increased 16/24/32/40 to 17/26/35/44
- Channel time decreased from 4.0/3.5/3.0s to 3s
- Mana Cost decreased from 100 to 80
- Mana Cost decreased from 125/175/225 to 100/150/200
Necrophos
- AoE Bonus per kill decreased from 50 to 40
Warlock
- Imp explosion damage decreased from 25/75/125/175/225 to 25/70/115/160/205
Wraith King
- Base Damage decreased from 20/40/60/80 to 15/30/45/60
- Curse Damage decreased from 70% to 50%
- Wraith Duration rescaled from 3/4/5/6s to 3.5/4/4.5/5s
- Aghanim's Scepter Wraith Duration rescaled from 4/5/6/7s to 4.5/5/5.5/6s
Death Prophet
- Movement Slow increased from 10/15/20/25% to 15/20/25/30%
- Now triggers from hero deaths globally instead of in a 2000 radius
Phantom Assassin
- Stifling Dagger now counts as 2 attacks
Templar Assassin
- Barrier per instance decreased from 30/40/50/60 to 20/30/40/50
- Bonus Damage decreased from 80/140/200/260 to 70/125/180/235
- Psi Blade Range decreased from 550/600/650/700/750 to 350/550/600/650/700
Dragon Knight
- Cleave Damage increased from 20/30/40/50% to 25/35/45/55%
- Damage per second decreased from 10/15/20/25 to 5/10/15/20
Leshrac
- Now has a 50% mana restoration penalty when attacking creeps
Nature's Prophet
- Treant Health increased from 550/750/950/1150 to 750/950/1150/1350
- Treant Max Damage increased from 22/34/46/58 to 30/46/62/78
- Damage increased from 60/120/180/240 to 70/140/210/280
Lifestealer
- Magic Resistance increased from 50% to 60%
- Status Resistance increased from 50% to 60%
Omniknight
- Damage increased from 50/75/100/125% to 55/80/105/130
- Bonus Base Damage rescaled from 60/80/100/120% to 55/80/105/130%
Enchantress
- Duration increased from 9/10/11/12s to 10/11/12/13s
Huskar
- Base Armor increased by 1
- Max Attack Speed increased from 160/210/260/310 to 170/220/270/320
Night Stalker
- Base Health Regen decreased by 0.5
- Level 15 Talent Dark Ascension Damage decreased from +30 to +25
Batrider
- Now scales with Flaming Lasso
- Spell Amplification rescaled from 8% to 2/4/6/8%
- Movement Speed rescaled from 10% to 4/6/8/10%
- No longer works on wards or couriers
- No longer grants vision
Chen
- Summon Convert: Creep maximum health increased from 200+80 per Chen level to 220+80 per Chen level
Spectre
- Damage when non-hero units are nearby increased from 40% to 50%
Ancient Apparition
- Death Rime Stacks decreased from 2 to 1
Gyrocopter
- Movement speed is now increased only by hitting heroes
Outworld Devourer
- Base Armor decreased by 1
Lone Druid
- Entangling Claws: Bear True Form cooldown reduction increased from 50% to 75%
- Entangling Claws: Bear True Form entangle chance increased from 20% to 30%
Meepo
- Base Movement Speed decreased from 330 to 320
Disruptor
- Formation Delay decreased from 0.75s to 0.4s
- Can now be used on Lone Druid's Spirit Bear
Visage
- Familiars now preserve their stone form alt-cast mode when re-summoned
- Now can be cast on Visage even when silenced or stunned (will not have effect if Familiars are silenced or stunned)
- Now has immediate cast behavior by default on self and Familiars. Can be put in alt-cast mode to become point targeted
Slark
- Barracuda: Bonus Movement Speed increased from 4/24/36/48% to 6/24/36/48%
- Barracuda: Health Gained per second increased from 8/60/90/120 to 10/60/90/120
Magnus
- Effect Radius increased from 600 to 700
- Max Knockback Distance increased from 700 to 850
- Cooldown decreased from 120s to 100s
Abaddon
- Damage Barrier decreased from 180/225/270/315 to 170/210/250/290
- Absorbed amount to damage decreased from 80% to 75%
- Attack Speed decreased from 15/30/45/60 to 10/20/30/40
- Aghanim's Scepter threshold damage is now reset after Mist Coil is fired
Elder Titan
- Movement Speed as Attack Speed increased from 20% to 30%
Legion Commander
- Damage to Barrier decreased from 100% to 50%
- No longer grants barrier from damaging illusions
- Aghanim's Shard Bonus Radius during Duel decreased from 250 to 200
- Aghanim's Scepter Cooldown increased from 40/35/30s to 50/45/40s
Techies
- Health Regen increased from 0.25 to 1.0
Earth Spirit
- Ending Rolling Boulder now creates a Stone Remnant in front of Earth Spirit
- Mana Cost decreased from 15 to 0
Terrorblade
- Current HP Cost decreased from 20% to 15%
Winter Wyvern
- Damage per 10 attack range rescaled from 0.4/0.5/0.66/1.0 to 0.25/0.33/0.5/1.0
- Damage decreased from 100/180/260/340 to 80/160/240/320
Arc Warden
- Penalty Increased Damage decreased from 75% to 60% (When far away)
Dark Willow
- No longer increases spell amplification
Pangolier
- Max Damage Increase increased from 30% to 50%
- Max Barrier Increase increased from 30% to 50%
- Damage increased from 60/120/180/240 to 70/130/190/250
Void Spirit
- Base Damage Barrier decreased from 40/80/120/160 to 30/60/90/120
Snapfire
- Base Damage increased from 48-54 to 51-57
- Base Damage per shot increased from 15/30/45/60 to 20/35/50/65
Items
Eternal Shroud
- Magic Resistance bonus decreased from 25% to 20%