Dota 2 patch 7.33d
Released 2023-06-15
Heroes
Bloodseeker
- Damage decreased from 120/160/200/240 to 90/140/190/240
Crystal Maiden
- Base Mana Regen decreased from 1 to 0.5
Mirana
- Base Attack Speed decreased from 110 to 100
- Max Stun Duration decreased from 3.2/3.8/4.4/5s to 2.6/3.4/4.2/5s
Phantom Lancer
- Level 10 Talent +2.5s Phantom Rush Bonus Agility Duration replaced with +8 Strength
- Level 15 Talent +15 Strength replaced with +2.5s Phantom Rush Bonus Agility Duration
- Aghanim's Scepter Bonus Illusion Damage decreased from 40% to 30%
- Illusion Damage decreased from 22% to 18/20/22%
Razor
- Base Agility increased from 22 to 24
- Level 10 Talent Agility increased from +12 to +14
- Buff Duration increased from 9/12/15/18s to 12/14/16/18s
Tiny
- Cooldown decreased from 26/22/18/14s to 23/20/17/14s
Windranger
- Base Attack Speed decreased from 100 to 90
- Strength gain decreased from 2.4 to 2.0
- Level 20 Talent Focus Fire Damage Reduction decreased from 16% to 12%
- Aghanim's Scepter Physical Damage Taken Reduction decreased from 50% to 35%
- Damage Reduction increased from 25% to 30%
Zeus
- Damage increased from 350/475/600 to 350/500/650
Lina
- Cooldown decreased from 12/11/10/9s to 11/10/9/8s
- Aghanim's Shard Spell Damage per stack increased from 15 to 20
- Spell Amplification increased from 30% to 35%
- Duration increased from 6s to 8s
Lion
- Spike Radius increased from 125 to 140
- Cast Range increased from 600 to 625
Lich
- Base Movement Speed decreased from 295 to 290
Enigma
- Damage per Instance increased from 40/60/80/100 to 55/70/85/100
- Radius increased from 550 to 650
Sniper
- Radius increased from 400 to 400/425/450/475
Beastmaster
- Call of the Wild Hawk Hawk Vision decreased from 600/700/800/900 to 600/650/700/750
- Damage per axe decreased from 40/70/100/130 to 35/65/95/125
Queen of Pain
- Level 10 Talent Strength decreased from +11 to +8
- Level 10 Talent Damage decreased from +20 to +15
- Level 20 Talent Scream of Pain Damage decreased from +120 to +100
- Aghanim's Scepter Initial Damage Bonus decreased from +80 to +50
- Mana Cost increased from 60 to 65
Venomancer
- Initial Damage decreased from 200/300/400 to 150/250/350
Pugna
- Ally Drain/Heal per second decreased from 160/240/320 to 120/210/300
Leshrac
- Radius increased from 150/175/200/225 to 150/180/210/240
- Aghanim's Shard Radius Increase decreased from 60 to 55
- Cooldown decreased from 22s to 22/21/20/19s
- Damage increased from 70/120/170/220 to 90/140/190/240
- Radius increased from 450 to 500
Nature's Prophet
- Attack Range increased from 600 to 620
- Mana Cost decreased from 150 to 120
- Cooldown decreased from 37s to 37/35/33/31s
- DPS per tree increased from 15 to 20
Clinkz
- Tar Bomb Mana Cost increased from 40/45/50/55 to 45/50/55/60
- Burning Skeleton Archers now have the same target priority as Shadow Shaman's Serpent Wards
- Roshan's attacks now count as hero attacks for Burning Skeleton Archers
- Hero Hits to kill Burning Skeleton Archers decreased from 3 to 2
- Bonus Movement Speed decreased from 30/45/60% to 25/40/55%
Broodmother
- Silken Bola Impact Damage increased from 100/120/140/160 to 120/140/160/180
- Base Charge Restore Time decreased from 30s to 27s
Bounty Hunter
- Base Strength decreased from 20 to 19
- Level 10 Talent Jinada Damage decreased from +40 to +30
- Stun Duration decreased from 1/1.2/1.4/1.6s to 0.8/1/1.2/1.4s
Batrider
- Damage per stack decreased from 5/10/15/20 to 4/8/12/16
- Movement Slow decreased from 25% to 10/15/20/25%
Doom
- Base Armor decreased by 1
- Level 15 Talent Scorched Earth Movement Speed decreased from +10% to +7%
- Bonus Gold rescaled from 30/85/140/195 to 40/80/120/160
- Bonus Movement Speed decreased from 9/11/13/15% to 8/9/10/11%
Spirit Breaker
- Base Armor decreased by 1
- Level 15 Talent Bulldoze Cooldown Reduction decreased from 4s to 3s
- Cooldown increased from 17/15/13/11s to 21/18/15/12s
- Aghanim's Scepter Cooldown increased from 7s to 8s
Gyrocopter
- Missile Two Damage increased from 200/275/350 to 250/325/400
Silencer
- Initial Damage decreased from 40/60/80/100 to 20/40/60/80
Lycan
- Level 15 Talent Summon Wolves Health increased from +200 to +250
- Cooldown decreased from 125/110/95s to 110/100/90s
Disruptor
- Base Damage decreased by 2
- Strike Damage rescaled from 35/60/85/110 to 25/55/85/115
Nyx Assassin
- Bonus damage reduced from 30% to 25%
Keeper of the Light
- Teleport Delay increased from 3s to 4s
Medusa
- Level 20 Talent Stone Gaze Duration decreased from +2s to +1.5s
- Mana Gain decreased from 16/18/20/22% to 14/16/18/20%
- Illusions now have reduced damage absorption per mana: 1/1.4/1.8/2.2/2.6 instead of 2/2.4/2.8/3.2/3.6. Illusions gain +0.7 damage per mana from level 25 talent instead of +1.3. Damage absorption on the main hero is unchanged
- Stone Duration decreased from 2.4s to 2/2.2/2.4s
Magnus
- Base Agility decreased from 15 to 9
- Bonus effect on self-cast decreased from 75% to 50%
Timbersaw
- Level 15 Talent Spell Amplification decreased from 8% to 7%
Tusk
- Bonus Damage per ally increased from 25/50/75/100 to 40/65/90/115
Abaddon
- Base Attack Speed decreased from 120 to 95
- Level 10 Talent Strength decreased from +8 to +7
- Level 15 Talent Damage decreased from +65 to +55
- Level 15 Talent Mist Coil Heal/Damage decreased from +50 to +40
- Mana Cost increased from 85/100/115/130 to 95/110/125/140
- Aghanim's Shard Bonus Basic Slow decreased from +10% to +5%
Legion Commander
- Base Damage decreased by 2
- Level 15 Talent Overwhelming Odds Damage per Hero decreased from +60 to +50
- Bonus Attack Speed decreased from 50/80/110/140 to 50/75/100/125
Techies
- Base Attack Speed decreased from 100 to 90
- Damage decreased from 90/180/270/360 to 80/160/240/320
- Stun Duration decreased from 0.8/1/1.2/1.4s to 0.8/0.95/1.1/1.25s
Winter Wyvern
- Base Strength decreased from 22 to 20
- Base Damage decreased by 2
- Base Attack Speed decreased from 100 to 90
Arc Warden
- Level 15 Talent Magnetic Field Attack Speed/Bonus Magic Damage decreased from +40 to +30
- Level 15 Talent Flux Duration decreased from +2s to +1.5s
- Cooldown increased from 56/48/40s to 70/60/50s
Monkey King
- Level 15 Talent Jingu Mastery Damage decreased from +130 to +110
- Stun Duration decreased from 0.8/1.0/1.2/1.4s to 0.7/0.9/1.1/1.3s
Pangolier
- Base Movement Speed decreased from 300 to 295
- Level 20 Talent Swashbuckle Damage decreased from +25 to +20
- Level 25 Talent Rolling Thunder Cooldown Reduction decreased from 18s to 16s
- Level 25 Talent Swashbuckle Cooldown Reduction decreased from 3s to 2.5s
- Dash Range decreased from 550/650/750/850 to 400/550/700/850
Void Spirit
- Base Strength decreased from 22 to 21
- Strength gain decreased from 2.6 to 2.3
- Intelligence gain decreased from 3.1 to 2.3
- Level 15 Talent Outer Dissimilate Ring replaced with +70 Resonant Pulse Damage
- Level 20 Talent +120 Resonant Pulse Damage replaced with Outer Dissimilate Ring
- Mana Cost increased from 100/110/120/130 to 130
- Void Mark Damage decreased from 150/250/350 to 130/230/330
Marci
- Strength gain decreased from 3.2 to 3.0
- Agility gain decreased from 2.0 to 1.8
- Level 10 Talent +70 Dispose Damage replaced with +10% Sidekick Lifesteal
- Level 15 Talent +15% Sidekick Lifesteal replaced with +70 Dispose Damage
- Aghanim's Scepter Cooldown Reduction decreased from 20s to 10s
- Aghanim's Scepter Silence Duration decreased from 1.5s to 1s
Primal Beast
- Each time the target is slammed, Hit Damage is now increased by 30/50/70 for the spell's duration
Items
Eternal Shroud
- Recipe Cost decreased from 800 to 600. Total cost decreased from 3300 to 3100
- Shroud Mana conversion increased from 25% to 30%
Octarine Core
- Recipe Changed. Old: Perseverance (1400), Soul Booster (3000), Recipe (200). New: Void Stone (700), Void Stone (700), Soul Booster (3000), Recipe (200). Total cost unchanged
- No longer provides +7.5 Health Regen bonus
- Mana Regen bonus increased from +3.25 to +5
Ring of Health
- Health Regen bonus decreased from 4.75 to 4.5
Vanguard
- Health Regen bonus decreased from 4.75 to 4.5
- Damage Block decreased from 56/28 to 50/25 (melee/ranged)