Dota 2 patch 7.32e
Released 2023-03-06
General
- Reinforced Units now take 10% less damage from Player controlled creeps (affects all summons like treants, eidolons, etc, as well as dominated creeps but not Creep Heroes like Spirit Bear nor Illusions)
- Ranged Creeps are now Level 5 (prevents Enigma and others from converting them early)
- Glyph Tower Bonus Attack targets increased from 4 to 5
Heroes
Anti-Mage
- Attack backswing decreased from 0.6s to 0.3s
- Now applies the mini-stun to all affected units
Axe
- Base Movement Speed increased from 310 to 315
- Radius increased from 275 to 300
Bane
- Base Attributes increased by 1
- Aghanim's Shard Healing from secondary targets increased from 25% to 30%
Drow Ranger
- Aghanim’s Shard Regen Reduction per stack decreased from 10% to 8%
- Now only grants allied ranged heroes half of the bonus Agility
Juggernaut
- Base Damage increased from 50-54 to 53-55
- Level 10 Talent Blade Fury radius increased from +75 to +100
- Aghanim’s Shard Attack Rate increased from 1.2s to 1.4s
- Critical Damage increased from 180% to 190%
Mirana
- Aghanim's Shard Damage increased from 150 to 170
- Aghanim's Shard Wave Distance increased from 600 to 800
Puck
- Damage decreased from 70/130/190/250 to 60/120/180/240
Pudge
- Aghanim's Scepter Bonus Damage per Second deceased from 100 to 95
Razor
- Aghanim’s Shard Forked Lightning now has a 1s internal cooldown
Sand King
- Level 10 Talent Burrowstrike Stun Duration increased from +0.3s to +0.5s
- Level 15 Talent Caustic Finale Damage increased from +100 to +120
- Attack Speed Slow increased from 30 to 30/45/60
- Movement Speed Slow increased from 30% to 30/40/50%
Storm Spirit
- Base Attack Time improved from 1.7s to 1.6s
Tiny
- Throw Interval increased from 0.4s to 0.5s
- Max Channel Time increased from 2.4s to 2.5s
Windranger
- Travel Range increased from 2600 to 3000
- Damage Reduction decreased from 30% to 25%
Kunkka
- Damage Delayed increased from 40% to 45%
Lina
- Level 15 Talent Health decreased from +350 to +250
- Level 20 Talent Fiery Soul Speed per stack decreased from +15/1% to +10/1%
- Cooldown increased from 9s to 12/11/10/9s
- Mana Cost increased from 100/105/110/115 to 115
- Attack Speed Bonus per stack decreased from 10/20/30/40 to 8/16/24/32
- Move Speed Bonus per stack decreased from 1.5/2/2.5/3% to 1/1.5/2/2.5%
Lion
- Base Armor increased by 1
- Base Agility decreased from 18 to 15
- Cooldown decreased from 160/100/40s to 140/90/40s
Shadow Shaman
- Serpent Ward Gold Bounty decreased from 28-36 to 22-30
- Level 15 Talent Serpent Wards Attack Range increased from +120 to +140
- Max Distance increased from 500 to 600
Slardar
- Cast Range increased from 700/800/900 to 900
Witch Doctor
- Level 20 Talent Maledict Burst Damage increased from +20% to +25%
- Heal/Damage increased from 10/20/30/40 to 10/22/34/46
Lich
- Intelligence gain increased from 3.6 to 3.8
- Cast Time improved from 0.4s to 0.3s
- Cast Range rescaled from 600 to 575/600/625/650
Riki
- Sleeping Dart Cast Range decreased from 1000 to 600
- Sleeping Dart Cooldown increased from 12s to 15s
Necrophos
- Mana Cost decreased from 100/130/160/190 to 100/120/140/160
Warlock
- Level 10 Talent Fatal Bonds Damage increased from +3% to +4%
- Golem Damage increased from 100/150/200 to 110/170/230
- Aghanim's Scepter Golem Damage increased from 75/110/150 to 80/125/170
- Aghanim's Scepter Second Golem delay increased from 0.2s to 0.5s
Beastmaster
- Level 15 Talent Movespeed Aura to Beastmaster and his units decreased from +25 to +20
- Damage per hit increased from 110 to 115
Queen of Pain
- Base Attack Damage increased by 2
Death Prophet
- Intelligence gain decreased from 3.3 to 3.0
- Strength gain decreased from 3.1 to 2.9
- Level 10 Talent Magic Resistance decreased from +14% to +12%
- Level 15 Talent +30 Spirit Siphon Damage/Heal replaced with +300 Health
- Level 20 Talent +400 health replaced with +30 Spirit Siphon Damage/Heal
Phantom Assassin
- Base Damage increased from 65 to 65/70/75/80
- Dispel Radius decreased from 600 to 400
Pugna
- Aghanim's Shard Refracted Drain percentage increased from 70% to 75%
Templar Assassin
- Base Strength increased by 2
Luna
- Aghanim’s Shard Duration increased from 12s to 15s
- Aghanim’s Shard Damage increased from +15 to +17
Dragon Knight
- Cooldown decreased from 105s to 100s
- Aghanim's Scepter no longer reduces cooldown by 5s
- Mana Cost decreased from 100 to 80
Dazzle
- Level 10 Talent Damage increased from +50 to +60
Leshrac
- Damage decreased from 90/140/190 to 80/135/180
Nature's Prophet
- Agility decreased from 22+3.6 to 20+3.4
- Intelligence gain decreased from 3.7 to 3.5
- Level 20 Talent Sprout Leashes no longer pierces Spell Immunity
- Base Damage decreased from 115/150/185 to 105/145/185
Dark Seer
- Max Stun Duration decreased from 2.25s to 2s
Clinkz
- Now always creates 1 Burning Army Skeleton after breaking the invisibility
- Aghanim's Shard bonus skeletons decreased from 2 to 1 (total count with Shard is unchanged)
Omniknight
- Radius increased from 400 to 450
Enchantress
- Cooldown rescaled from 28/24/20/16s to 30/24/18/12s
- Hero Move Slow rescaled from 55% to 30/40/50/60%
- Duration rescaled from 3.75/4.5/5.25/6s to 5s
- Cast Range increased from 600 to 750
Huskar
- Level 20 Talent Life Break Cooldown Reduction increased from 4s to 5s
- Disarm Duration increased from 1.75/2.5/3.25/4.0s to 1.90/2.6/3.3/4.0s
Broodmother
- Max Move Speed Bonus decreased from 18/28/38/48% to 10/22/34/46%
- Charge restore time increased from 20s to 30s
- Spiderlings Lifetime decreased from 40/45/50s to 40s
- Spiderites Lifetime decreased from 60s to 40s
Bounty Hunter
- Movement/Attack speed slow rescaled from 16/24/32/40 to 15/25/35/45
Jakiro
- Path Duration increased from 2.6/2.9/3.2/3.5s to 3/3.5/4/4.5s (Max stun duration is unchanged)
- Now applies its damage immediately upon casting rather than 0.5s after
Batrider
- Mana Cost increased from 20 to 25
- Aghanim's Scepter secondary target Range increased from 600 to 650
Ancient Apparition
- Level 10 Talent Chilling Touch Attack Range increased from +200 to +300
- Level 15 Talent Cold Feet Break Distance increased from +200 to +300
Alchemist
- Max Stun Duration increased from 1.75/2.5/3.25/4s to 2.2/2.8/3.4/4s
- Bonus Damage per Scepter increased from 20 to 25
Silencer
- Level 10 Talent Arcane Curse Damage decreased from +12 to +10
- Level 15 Talent Global Silence Cooldown Reduction decreased from 25s to 20s
- Cooldown increased from 20/18/16/14s to 22/20/18/16s
Outworld Devourer
- Now deals double damage to illusions
Brewmaster
- Fire Brewling Armor increased from 0/4/8 to 0/8/16
Chaos Knight
- Mana Cost decreased from 110/120/130/140 to 110
Treant Protector
- Bonus Armor decreased from 6/8/10/12 to 4/6/8/10
- No longer provides Heal/Regen Amplification
Ogre Magi
- Slow increased from 20/22/24/26% to 20/23/26/29%
- Fireball Damage increased from 125 to 160
Undying
- Level 10 Talent Decay Damage decreased from +60 to +50
- Steal Duration decreased from 45s to 40s
- Mana Cost increased from 90/100/110/120 to 120
Rubick
- Level 10 Talent Telekinesis Landing Damage decreased from +175 to +150
- Aghanim’s Shard no longer provides reduced cooldown when used on self or allies
Naga Siren
- Cast Range decreased from 575/600/625/650 to 500/525/550/575
- Aghanim’s Scepter Cast Range increased from 1.5x to 1.6x
- Cooldown increased from 160/120/80s to 180/130/80s
- Pull Speed increased from 150 to 200
Keeper of the Light
- Attacks to kill increased from 6 to 7
Slark
- Cooldown increased from 20/16/12/8s to 22/18/14/10s
- Aghanim’s Scepter Distance decreased from 1200 to 1100
Medusa
- Level 15 Talent Mystic Snake Cooldown Reduction increased from 2s to 3s
- Base Damage increased from 80/120/160/200 to 85/130/175/220
Centaur Warrunner
- Now grants Centaur Stampede buff (also increases Stampede duration if cast during Stampede rather than refreshing the buff)
- Cooldown decreased from 45s to 30s
Tusk
- Cast Range decreased from 1800 to 1400
- Critical Damage decreased from 300/350/400% to 250/325/400%
Abaddon
- Base Attack Time improved from 1.7s to 1.5s
Elder Titan
- Wakeup Damage Threshold increased from 50/100/150/200 to 55/120/185/250
- Damage per Hero increased from 14/36/58/80 to 17/38/59/80
Ember Spirit
- Level 10 Talent Damage decreased from +15 to +12
- Level 20 Talent Sleight of Fist Hero Damage decreased from +65 to +55
Oracle
- Projectile Speed increased from 1000 to 1200
- Radius increased from 300 to 350
Winter Wyvern
- Now applies a dispel to the target
Arc Warden
- Aghanim's Scepter secondary Spark Wraith Search Radius decreased from 375 to 225
Monkey King
- Base Agility increased by 1
- Max Channel Time decreased from 1.6s to 1.5s
Pangolier
- Damage decreased from 90/160/230/300 to 75/150/225/300
- No longer applies a basic dispel upon cast
Grimstroke
- Damage per second increased from 25/35/45/55 to 25/40/55/70 (75/120/165/210 total damage)
- Cooldown decreased from 90/70/50s to 70/60/50s
Hoodwink
- Bonus Damage increased from 50/75/100/125 to 50/80/110/140
Snapfire
- Aghanim’s Shard Damage from Mortimer Kisses impact decreased by 50%
Items
Abyssal Blade
- Attack Damage bonus increased from 25 to 30
Bloodstone
- Bloodpact Duration decreased from 6s to 5s
Boots of Bearing
- No longer has charges
Divine Rapier
- Total Cost decreased from 5950 to 5600
Enchanted Mango
- Health Regeneration bonus decreased from +0.6 to +0.4
Eye of Skadi
- Cold Attack Movement Speed Slow vs ranged heroes increased from 40% to 50%
Force Staff
- Force Mana Cost increased from 100 to 150
Gleipnir
- Eternal Chains Damage decreased from 220 to 180
- Eternal Chains Radius decreased from 450 to 400
Guardian Greaves
- Guardian Aura Regen Bonus for Low Health allies decreased from 18.5 to 14.5
- Guardian Aura Armor Bonus for Low Health allies decreased from 10 to 8
Hurricane Pike
- Hurricane Thrust Mana Cost increased from 100 to 150
Maelstrom
- Chain Lightning Damage decreased from 140 to 135
Meteor Hammer
- Meteor Hammer Channel Time decreased from 2.5s to 2s (Total time until impact decreased from 3s to 2.5s)
Nullifier
- Total Cost decreased from 4725 to 4375
- Damage bonus decreased from 80 to 75
Radiance
- Total Cost decreased from 5050 to 4700
- Damage bonus decreased from 60 to 55
Revenant's Brooch
- Phantom Province now additionally grants +60 attack speed for its duration
- Phantom Province Attacks are now affected by Spell Lifesteal
Sacred Relic
- Cost decreased from 3750 to 3400
- Damage bonus decreased from 60 to 55
Shadow Blade
- Now removes invisibility if bonus damage is applied during the fade time. Most notable examples are Clinkz's Burning Barrage, Ember Spirit's Sleight of Fist, etc. that would add bonus damage on every attack made if the ability was cast during the fade time.
Solar Crest
- All Attributes bonus increased from +5 to +6
- Movement Speed bonus increased from +20 to +25
Wraith Band
- Attack Speed bonus decreased from 6/12 to 5/10